"Deku Scrub Link!"

The next component in my LEGO of Zelda series, here we have our hero Link clad in his majestic Deku scrub mask and thus transformed into an anthropomorphic plant stage! Fun fact: the original concept behind this statue was to have a hollow head with a spring mechanism in the mouth — which would launch LEGO pieces similar to Deku nuts! Unfortunately, due to time and engineering issues, I scrapped the idea and simply made him a stationary statue with a solid head.

I completed this whole project in about 14 hours, give or take. There were no parts shortages this time — rather, the hindrances were some obstacles such as the feet (which use a mix of traditional and SNOT “studs not on top” methods), as well as getting a sturdy way to keep the arms attached. Also, the basic statue was built in its entirety the night before the completed project was photographed — but alas, I felt as if the original head was too small and narrow, which made Deku Link look wonky and squished. Thus, I kept the body intact and spent the previous few hours completely rebuilding the head to be fatter and overall larger — to be more game accurate — as Deku Link’s head was like a round ball in the game.

This creation, as well as most of my previous Nintendo-related creations will be put in Nintendo World Store’s museum on Saturday April 6th for the release party of LEGO City Undercover! Come by to the Rockefeller Center if you’re in the New York area, and from 12-4 PM I’ll be at the store to show off my creations!

-Baron von Brunk

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Motorized LEGO Bombchu!

Next in my LEGO of Zelda series, here’s one of my funnest projects yet - a motorized Bombchu model! Using the magic of a rare early 1980s LEGO wind-up car motor, I’ve made this little explosive mousey completely mobile! Albeit, it doesn’t leave a red, glowing streak (nor explode on impact). Turn the red key, find a smooth surface, and watch this little bugger do its thing!

I think I’m going to grab a few of these and head on over to the “bowling alley” with that cute purple haired chick. In the meantime, take a peek at the demonstration video (with my well-endowed NES controller as a stage!)

-Baron von Brunk

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"Deku Baba Attack!"

The next vignette in my ongoing LEGO of Zelda series, here we have a vicious Deku Baba about to lunge forth and attack some innocent Kokiri kids! Get a load of the fallen warrior in the grass — he wasn’t so lucky…

-Baron von Brunk

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The LEGO Skulltula - does it not frighten you and fill you with awe!?

Lately I decided to shift gears a bit and go from doing Mario to Zelda themes in my work. A forthcoming project of mine shall be a large Deku Tree replica, which will be a multi-level playset, kind of like a Mighty Max toy. On the bottom of the playset will be a boss — and this Skulltula was originally intended to be the it! I wanted the Skulltula to be much smaller, and perhaps to make several to place throughout the Deku Tree dungeon, but unfortunately I had to sacrifice the compact size for greater detail. Henceforth, the Skulltula you see is rather large and would be too big to put in the 48x48 wide Deku Tree diorama (unless I pass it off as being some kind of colossal mutant Skulltila or whatnot — and somehow cram it in there).

I built this just a few hours ago, and photographed it with my Sony camera and light tent. Be on the lookout for more Zelda-themed projects, notably the Deku Tree with an array of Kokiri kid minifigures!

-Baron von Brunk

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